I'm a versatile 2D generalist with over a decade of experience in the Boston game dev scene and a passion for the intersection of art and storytelling. At WB Games Boston, I provide illustrations, concept art, and narrative planning for Game of Thrones: Conquest, a top 50 grossing mobile strategy game for one of the biggest IPs in the world. I have a special soft spot for colorful, retro anime aesthetics, and I'll never pass up an opportunity to rant about dragon anatomy.
Senior 2D Artist on Game of Thrones: Conquest, a top 50 grossing mobile strategy game. Responsible for illustrations and concept art servicing features and live operations as well as narrative planning, strings, team management, and maintaining client relations with HBO.
Freelance artist tackling graphic design, motion design, concept art, illustration, and more. Formerly iamymai Design.
Lead Artist for five award-winning mobile games, WWE's Tap Mania, BMO Snaps, Politicats, Bigfoot Hunter, and Tiny Tycoons. Acquired by WB Games in 2017.
One of three artists (me, an animator, and the AD) for Birdopolis, a Facebook city builder birdwatching game.