Bigfoot Hunter

A sampling of the many assets I created for The Tap Lab's 2015 augmented reality photography game, Bigfoot Hunter. This was the first title I worked on from the ground up, and I created all character and environment assets, so it holds a special place in my heart. To animate the characters, I made key poses and low framerate walk cycles that were given extra life with scale, rotation, and position transformations. Mockups in After Effects allowed me to provide the engineers with detailed notes to execute said transformations. It was a strange system, but we made it work!

Bigfoot Hunter launch trailer

The main cast

The main cast

North American Bigfoot museum exhibit

North American Bigfoot museum exhibit

Pacific Island Sasquatch museum exhibit

Pacific Island Sasquatch museum exhibit

North American Bigfoot sprites

North American Bigfoot sprites

The animal cast

The animal cast

World splash screen

World splash screen

Bigfoot National Park day night cycle

Bigfoot National Park day night cycle

Boggy Creek

Boggy Creek

World map 1

World map 1

World map 2

World map 2

Cameras

Cameras

Flyer design

Flyer design

Flyer design

Flyer design

T-shirt design

T-shirt design